Destined Rivals - 187/182

Team Rocket's Spidops

Illustration Rare

$4.09
Card Type
Card Condition

Description

Destined Rivals

Stage 1 Team Rocket's Spidops

Ability - Charging Up
- Once during your turn, you may attach a Basic Energy card from your discard pile to this Pokémon.

Rocket Rush 30×
- This attack does 30 damage for each of your Team Rocket's Pokémon in play.

HP 130

Card Details

Card class
Pokemon
Rarity
Illustration Rare
Pokémon
Spidops
Pokédex No.
0918
Evolves From
Team Rocket's Tarountula
Regulation Mark
I
Illustrator
NC Empire
Trainer / Character Association
Team Rocket

More Ways to Shop

Shop more cards featuring: Spidops
Shop cards featuring its pre-evolution: Tarountula
Shop Pokémon associated with: Team Rocket
Shop Trainer cards:Team Rocket
Browse the Pokédex
Shop cards illustrated by:NC Empire

CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.