Rhyperior

Holo Rare

$0.49
Card Type
Card Condition

Description

Sword & Shield Base Set

Stage 2 Rhyperior

Rock Tumble 90
- This attack's damage isn't affected by Resistance.

Bedrock Shake 120
- This attack also does 60 damage to each Benched Pokémon that has any damage counters on it (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

HP 190

Card Details

Card class
Pokemon
Rarity
Holo Rare
Pokémon
Rhyperior
Pokédex No.
0464
Evolves From
Rhydon
Regulation Mark
D
Illustrator
Satoshi Shirai
Trainer / Character Associations
Bertha, Sabi

More Ways to Shop

Shop more cards featuring: Rhyperior
Shop cards featuring its pre-evolution: Rhydon
Shop Pokémon associated with: Bertha
Shop Trainer cards:Bertha
Shop Pokémon associated with: Sabi
Shop Trainer cards:Sabi
Browse the Pokédex
Shop cards illustrated by:Satoshi Shirai

CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.