Silver Tempest - 187/195

Ho-Oh V (Full Art)

Ultra Rare

$8.59
Card Type
Card Condition

Description

Silver Tempest

Basic Ho-Oh V

Ability- Reviving Flame
- Once during your turn, if this Pokemon is in your discard pile, you may put it onto your Bench. If you do, attach up to 4 basic Energy cards from your discard pile to this Pokemon. If you use this Ability, your turn ends.

Rainbow Burn 100+
- This attack does 30 more damage for each type of basic Energy attached to this Pokemon.

HP 230

Card Details

Card class
Pokemon
Rarity
Ultra Rare
Pokémon
Ho-Oh
Pokédex No.
0250
Regulation Mark
F
Illustrator
N-DESIGN Inc.
Trainer / Character Associations
Ethan, Morty, Silver

More Ways to Shop

Shop more cards featuring: Ho-Oh
Shop Pokémon associated with: Ethan
Shop Trainer cards:Ethan
Shop Pokémon associated with: Morty
Shop Trainer cards:Morty
Shop Pokémon associated with: Silver
Shop Trainer cards:Silver
Browse the Pokédex
Shop cards illustrated by:N-DESIGN Inc.

CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.