Silver Tempest - 089/195

Dragapult

Holo Rare

$0.39
Card Type
Rarity
Card Condition

Description

Silver Tempest

Stage 2 Dragapult

Dragon Launcher
- Discard a number of your Benched Dreepy up to the number of your opponent's Pokemon in play. Then, for each Dreepy you discarded in this way, choose 1 of your opponent's Pokemon and do 100 damage to it. You can't choose the same Pokemon more than once. This damage isn't affected by Weakness or Resistance.

Spooky Shot 120

HP 150

Card Details

Card class
Pokemon
Rarity
Holo Rare
Pokémon
Dragapult
Pokédex No.
0887
Evolves From
Drakloak
Regulation Mark
F
Illustrator
Teeziro
Trainer / Character Association
Leon

More Ways to Shop

Shop more cards featuring: Dragapult
Shop cards featuring its pre-evolution: Drakloak
Shop Pokémon associated with: Leon
Shop Trainer cards:Leon
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Shop cards illustrated by:Teeziro

CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.