Evolving Skies - 228/203

Cresselia (Secret)

Secret Rare

$12.89
Card Type
Rarity
Card Condition

Description

Evolving Skies

Basic Cresselia

Crescent Glow
- Search your deck for a Psychic Energy card and attach it to 1 of your Pokémon. If you go second and it's your first turn, instead search for up to 3 Psychic Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

Photon Laser 30+
- If you have at least 5 Energy in play, this attack does 90 more damage.

HP 120

Card Details

Card class
Pokemon
Rarity
Secret Rare
Pokémon
Cresselia
Pokédex No.
0488
Regulation Mark
E
Illustrator
Toyste Beach
Trainer / Character Association
Dawn

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CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.