Fusion Strike - 190/264

Corviknight

Rare

$0.29
Card Type
Rarity
Card Condition

Description

Fusion Strike

Stage 2 Corviknight

Steel Wing 50
- During your opponent's next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

Power Cyclone 160
- Move an Energy from this Pokemon to 1 of your Benched Pokemon.

HP 160

Card Details

Card class
Pokemon
Rarity
Rare
Pokémon
Corviknight
Pokédex No.
0823
Evolves From
Corvisquire
Regulation Mark
E
Illustrator
Ryuta Fuse
Trainer / Character Associations
Hop, Sonia

More Ways to Shop

Shop more cards featuring: Corviknight
Shop cards featuring its pre-evolution: Corvisquire
Shop Pokémon associated with: Hop
Shop Trainer cards:Hop
Shop Pokémon associated with: Sonia
Shop Trainer cards:Sonia
Browse the Pokédex
Shop cards illustrated by:Ryuta Fuse

CARD CONDITION GUIDE

Near Mint/Mint (NM/M) - cards may have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. There may be a tiny edge nick or a tiny scratch or two with no major defects or flaws. These cards can range from no imperfections to a few minor imperfections.

Light Play (LP) - cards may have minor border or corner wear or even just slight scuffs or scratches. These cards include both cards with a handful of minor imperfections and those with a few more noticeable imperfections.

Moderate Play (MP) - cards may have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks. These cards may have some form of a more major marking, such as creasing that does not affect card integrity, but not in combination with other issues such as scratches, scuffs or border/edge wear and not impacting a large area of the card.

Heavy Play (HP) - cards may show a severe amount of wear. These cards can have one small instance of missing ink, along with major creasing, whitening and border wear. These cards may still be playable when sleeved.

Damaged (DMG) - cards are damaged in a way that most likely is unplayable in tournaments, even in a sleeve. This damage may include heavy wear, creases, dents, scratches, bends, scuffs, tears, inking, water damage and/or other types of damage.